Page 4 of GLOSSARY DEFINITIONS
Alternate Shot , also called Foursomes, is a competition format in which 2-person teams alternate hitting the same ball. The first player tees off, the second player hits the second shot, the first player hits the third shot, and so on until the ball is holed. Tee balls are alternated so that the same player doesn't hit every drive.
Alternate Shot can be played as stroke play or match play.
Odds and Evens and Scotch Foursomes are two very slight variants of Alternate Shot.
Also Known As: Foursomes, Scotch Foursomes, Scotch Doubles
An Am-Am tournament is one in which two amateurs are paired - "amateur-amateur," get it? Or, as we once saw an am-am described on the Web site of a tournament organizer: "You've heard of a pro-am, right? Well, we ain't got no pros."
When a tournament is labeled as an am-am, it might imply one of the following:
• That golfers who sign up to play in the tournament will be paired with a so-called celebrity (as opposed to a professional golfer)
• Or that the tournament is a big-time amateur event in which low- handicappers are competing
It doesn't have to imply either one of those things, of course. A designation of "am-am" often just means that if you sign up to play, you'll be paired with another amateur such as yourself on a 2-person team.
Also Known As: Amateur-Amateur
"Ambrose Competition" is another name for a scramble, but one in which a team handicap is used. All players tee off, the best shot is selected and all players hit again from that same spot. The best second shot is selected, and all players hit from that same spot, and so on until the ball is holed.
If the scramble is called an "Ambrose," it means that handicaps are used in play, with a fraction of the total handicaps of the group members serving as one handicap for the group.
For example, if it's a 2-person scramble, the handicaps of the two players are added together and divided by 4. For a 3-person scramble, divide by 6; for a 4-person scramble, divide by 8.
The arithmetic produces one group handicap which is used during play.
Also Known As: Scramble, 2-man scramble, 3-man scramble, 4-man scramble
Approach : Your shot into the green from the fairway. Any ball struck from the fairway to the green is termed an approach shot, unless you are around the greens complex (in which case the shot will most likely be termed a chip shot or pitch shot). On a par-4, the approach shot should be your second shot - your tee shot should be followed by a shot to the green (with two putts expected to produce par).
Approach Shot : One whose target is the green.
Approach Putt : A long putt played conservatively to make sure that the ball ends up near the hole.
Also Known As: Lag Putt
"Apron" : The closely mowed area around a putting green, between the putting surface and any rough that might also surround the green. Another term for "fringe." Sometimes called the "collar," but not always accurately. Collar and fringe may be the same thing in many instances, but a collar is not necessarily as closely mowed as an apron. A collar may refer to a collar of rough, for instance; the apron (or fringe) is always very closely mowed.
Also Known As: Fringe, froghair (seriously).
"Army Golf" : A slang term, often applied as an insult from one golfer to another, that means a player is spraying the ball all over the course in different directions. The term stems from the Army marching cadence: Left-right-left. In other words, a golfer hits one shot to the left, the next to the right, and very few of them straight.
Examples: The Golf Guide hits a ball left and then the next one right - he's playing Army golf.
An "Arnie" is a side bet that is won by a golfer who makes par on a hole without ever being in the fairway. The amount of the bet is set before the round begins. Arnies are not something a golfer sets out to win, however - the round is played with the intent of playing as well as possible (no sandbagging, in other words). However, if along the way a golfer makes par on a hole without hitting the fairway, the Arnie is his reward.
The bet is named for Arnold Palmer, who made quite a few pars in his career on holes where he failed to find the fairway.
Also Known As: Seve
"Auto Win" is a match play tournament or betting game in which holes are automatically won by any player accomplishing one of the following:
• Chip-in from off the green (fringes don't count)
• Hole-out from a sand trap
• Stick an approach inside the flagstick from 150 yards out or more, or on any par 3
The player with the most holes won (call them skins or points or whatever suits your fancy) at the end of the round wins the match or the bet. If more than one player achieves an Auto Win on a hole, the options are to consider the hole halved, award no points at all, or carry over the point (or skin) to the next hole.
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